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Warlocks

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Warlocks and Necromancers

Nenicirene's picture
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Those who look down upon warlocks as harbingers of evil often lump us together with necromancers, when nothing could be further from the truth. Necromancers are not and never were warlocks. They are mages who turned from their mastery of the world of the quick to the world of the dead.

Undead are a mindless plague. They have no will and no intent. To create them is merely to infuse arcane essence into a soulless corpse. It is not the creation of a being but a mere tool. To control them is a mere matter of knowing the correct techniques. There is no risk and no struggle.

A demon, on the other hand, is a sentient being that almost certainly hates its current master, for it is pressed into involuntary service. Warlocks know that great rewards may be reaped by those who take great risks and are willing to struggle to the end.

The way of the warlock is one of dominating other minds. Undead do not fall under this paradigm, and their very existence is anathema to our philosophy. They have no mind, and cannot be frightened, seduced, banished, or charmed. For all our dark power, we are ultimately social sorcerors. Fortunately for those times that we must deal with the horror of the walking dead, we are also masters of laying things to waste, living or otherwise.

Warlocks and Corruption

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Power of any kind—weapon, magic, skill—has the potential to corrupt even the most well-meaning person. It is willpower alone that fights corruption of the self.

Truer words were never spoken. This is why we warlocks cultivate our will over all else. It is the ultimate weapon and our first, last, and only line of defense, from the world and from ourselves. With sufficient determination, anything and everything is possible.

Warlocks, Nutty Gnomes, and the Holy Light

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Posted in

Good day and welcome,

I beg that you hear my words and take them to Heart!

For to long our race has turned it back on the light! Our presuits of Science and the Arcane are now our Doom! The ranks of our once fine and up-standing race are flooded with demon tainted warlocks. So many look towards the Technology that ruined our home to save it.

This is madness! only the power of the Holy Light can clean our city. Only through the goodly Preists and Paladins of the Alliance can the sickness that has taken hold of our livelyhood be rooted out!

Please Join me on the Crusade to bring the light in to Gnomeregan! to wipe out the taint of darkness that has fallen over our home.

-Quartermain
First Gnome Paladin

I see that apathy has become our worst enemy!

Do none of you wish to save our race, is no one willing to take up the fight? I am Handing our people there salvation and they make no effort to take it!

I see that those infernal tainted Warlocks have gotten to you all. Your obsesion with the mechaical that has lead to our fall is still all you care about. I think that for the first time I might very well be ashamed of my noble race. And none of you have anything to say for yourselfs do you.

May the light keep my heart strong in these darkest of times.

-Quartermain
Gnome Paladin

The Warlocks that populate our numbers are bringing the dark powers of the shadow in to the very heart of our once great Society. How often do you look around and see a Gnome in the company of one of the very Demons that nearly destroied our very world!

The light is a source of life. It is a healing power, what could be better for cleansing the sickness brought by our terrible weapons. When you develope a cancer, you don't turn to the cancer to cure it.

The light purdges, and thats just what Gnomeregan needs!

-Quartermain
Gnome Paladin

Great. Not only do I have to put up with the magic-hating Mechanists that managed to commit auto-genocide and deluded demon-shunning Arcanists, now we're got Holy Light zealots in our ranks.

Look, buddy, demons didn't wreck Gnomeregan. We did, because we were too stupid to use the tools at our disposal properly. I employ technology, magic, demons, and anything else I can get my hands on to get the job done.

Summoned demons are no more dangerous than swords, dynamite, and fireballs. They're just another tool to do things with, albeit one that requires rigorous training and discipline to employ safely.

The Light is some vague, nebulous ideal the less intellectually-gifted humans babble about (along with a dwarf or two they've brainwashed). The fact that you're spouting their drivel is a likely sign of radiation sickness. Get yourself checked out by a doctor soon. So maybe there's a force for good in the universe or not. I intend to be one myself, and to be a force, you need to be forceful. Anyway, given the behavior of so many priests and paladins, there sure doesn't seem to be any power monitoring them and judging their behavior. It's just another form of magic with a strange cult surrounding it. Heck, the Holy Light is probably just a really shiny demon.

Warlocks and Elves

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Could you please explain how an RP guild can contain both Night Elves—especially Druids—and Warlocks?

Druids, I don't know, as they can be a bit uptight, but enlightened elven priests should get along just fine with warlocks. Just as Elune cycles through Light and Shadow, so must one walk the path of balance between extremes, and being a warlock is ultimately about finding the balance between obtaining power and being destroyed by that power.

"Enlightened" Elven priests should not get along with Warlocks. It has nothing to do with "shadow"; it has to do with demonology and bringing the Burning Legion back to Kalimdor.

No, no, no. Warlockry isn't about bringing back the Burning Legion. It's about bringing back the Burning Legion under our control. Very important difference!

And then there's the fact of an actual, phsyical, racial addiction to magic. According to lore, a Kaldorei who starts to use arcane magic becomes a blood elf in a matter of time. Their actual coloration changes, etc. This is a very serious matter according to lore.

All the more reason to bring in other races that can handle it! You elves are like ex-alcoholics when it comes to magic, so it's wise to let us gnomes do the drinking for you.

*chuckles* this is the first time I have come across a site like this. Goodwork! Very enjoyable writing....*grins* you made me smile ttoday.

Warlocks and Faith

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I don't believe in any gods or goddesses or this light at all. You can keep your prayers and faith, I'll stick to steel and wits.

Steel, too, will fail you. This is the folly of the Smith.

When steel breaks, only flesh remains, and wits cannot guide flesh to victory against steel. This is the folly of the Warrior.

There is only will. By determination alone do we shape ourselves, and in so doing shape our world. All things are possible if you want them strongly enough. The question is what price are you willing to pay to achieve your goals? If you do not want to pay the price, then you did not truly want your goals. This is the folly of the Academic.

One must be careful, though, for the price of far too many things is the ability to enjoy them. This is the folly of the Glutton.

Trading your ability to dream for your dreams will leave you a broken, hollow shell, devoid of the will carry on. This is the folly of the Ascetic.

It is not the act of having, but rather the act of wanting that makes us alive. Life is a journey that is a paradox. You must travel along it to enjoy it, but no one wants to reach the end. You can take actions to extend that road, but, eventually, the only thing you will be doing is laying down bricks ahead of you to have a place to step. This is the folly of the Necromancer.

Thus all things are wanted and all things can fail, and thus do we trade that which will fail for that which we want. We craft our will and walk between the paths of folly and think ourselves wise. This is the folly of the Sorceror, and it is the worst of all.

Why Summoning Works

Nenicirene's picture
Posted in

Ever wonder what would compel a demon to answer summons? Wonder no longer:

Juk'los : The Escape

Nenicirene's picture
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You lost the war. So what? It wasn't your war anyway. It was their war, and what did they ever do for you? They've done enough to you, beating you and insulting you and treating you like a disposable tool. Screw them and screw their war. You're glad they lost. Hell, you'd have sabotaged them yourself, if you didn't think they'd catch you and thrash you for it. Bastard princes and their casual arrogance.

Not her, though. She almost likes you. You're always there for her. Sure, she bosses you around, but she doesn't hit you. She uses your actual name. It gives her power over you, yes, but she's still the only one that calls you by name. She orders you to do things rather than beating you into submission even though you'd never dare to resist. And she wants you to fight most of the time, but she appreciates it. Her friends ask for you, and she calls you up. It's almost like having friends yourself.

It's not always fighting, though. Sometimes she just lets you follow around after her. It's all so bright and different—leaves and snow and rivers and sand and cities. You've lived more in the moments with her than in the eternity before.

You can't let her know, though. She might stop calling you up just to spite you, and then you'd be stuck here, in Hell. You have to keep up the pretense of griping and complaining. It's just how things work. She has to think she's taking advantage of you. If she knew she were gifting you with freedom, she'd take it away.

Grimkresh : The Suffering

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In the void, it's boring and dull. There's nothing to do but float. Not when she calls you up, though. Then there's things to hit. They hit back. It feels good. Hit-hit. You're real, and there's a world. Demon-flesh hitting beast-flesh and beast-flesh hitting back. There's a connection. When you fight, you don't get ignored. The pain from each blow is real. It reminds you you're alive. Things hit you from fear, anger, and hate. Those are real; they are strong. You are strong to cause such strength in others. You must scream your joy at such strength to others, and they covet your joy, and hit you harder. Pain is real. In the void, there is no pain, and you're not real.

Sarnar : The Desire

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In Hell, there is pain for all without respite. Thus, to inflict pain is to do nothing. That is why you answer her call. There are things in her world that do not know pain, and they must be shown. For a stranger to inflict pain is one thing, but it is not true pain. True suffering can only come at the hands of those you know and love. That is why before you can hurt them, you must make them love you. To seduce and destroy is the finest thing in life. She lets you do this with gleeful abandon, all the while drinking deep of your essence. She is an addict, and your very core is her drug. One day, she will realize that she loves you above all else. On that day, you will abandon her, and it will be glorious. Until then, you find fulfillment in a thousand small victories each day.

Zar'thun : The Hunger

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Hell is a barren, worthless place. You pick at the flows of the universe, barely eking out enough to survive, forced to fight off your own kind to live on. Not her world, though. It is a dream given form. Food drips from everywhere, and the people who live there shape it into weapons and hurl it each other. All you have to do is snap it out of the air. She calls you up to feed you. She wants you to lick the delicious essence others drape on her soul, and tear off the strands that others wind around themselves. She takes the essence back from you, but it is a pittance. With every breath you gorge yourself, and it is sweet and rich. A single day there tides you over for a week at a time in the barren Hell that is your home. She does not call you often, but it is enough. After all, one cannot feast every day.

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